I’m a 3D Character Artist who loves making stylized characters for video games. I’ve worked with different teams, from small indie studios to larger productions, contributing to titles such as Scars of Honor, Batora: Lost Haven, A New Leaf: Memories, and the indie game GigCrawler.
My focus is on turning concepts into characters that work well in real gameplay, balancing artistic choices with technical constraints. I enjoy collaborating with other artists and developers, exchanging ideas, adapting to shared workflows, and learning from every project within a team environment.
Working on the upcoming indie project GigCrawler.
Working closely with artists and developers on character art and visual development.
Worked on the upcoming MMORPG Scars of Honor.
I collaborated within a larger team on character and creature creation, following shared pipelines and production requirements.
I worked on a 3D character and some assets in the video game "Batora: Lost Haven"